From the monthly archives:

February 2011

Inter-level ads available in closed beta test

February 27, 2011

Hello, I’m happy to report that we finally have a working version of inter-level ads operating. See the game Blackbeard’s Island for an example; in that game the inter-level ad appears after every 4th level. The implementation is still a bit rough, so we’re not ready for a general release in the API. Hopefully that [...]

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